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The Next Coming - SDL Tools for The Fourth Coming

Map application demo :

Rendering the map at Lighthaven (loc 2852 1110 0) with 2 NPC
Rendering the map at Lighthaven Fountain(loc 2857 1140 0)
Here we can see two of the main problems with the maps (see TODO section) :
- Blue zones are unmapped sprites
- The wall corner misplaced comes from the offset problem.
This is a fully unmapped zone ! Typically, the sprite ID 0x03A4 is not linked to any sprite.

NPC application demo :

Displaying several NPC/Monsters walking in the same direction.
Displaying several NPC/Monsters attacking in the same direction.
Displaying several NPC/Monsters dying.
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